| estimateVelocity(double, double, double, double, double, double, double, double, double, double, NEDVelocity) |  | 100% |  | 100% | 0 | 2 | 0 | 16 | 0 | 1 |
| estimateVelocity(double, Angle, Angle, Distance, Speed, Speed, Speed, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| estimateVelocity(double, Angle, Angle, Distance, double, double, double, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| estimateVelocity(double, NEDFrame, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocity(double, NEDPosition, double, double, double, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(double, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(double, Angle, Angle, Distance, Speed, Speed, Speed, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, Angle, Angle, Distance, Speed, Speed, Speed, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(double, Angle, Angle, Distance, double, double, double, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, Angle, Angle, Distance, double, double, double, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocity(double, double, double, double, NEDVelocity, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocity(double, Angle, Angle, Distance, NEDVelocity, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(double, double, double, double, NEDVelocity, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, double, double, double, NEDVelocity, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(double, Angle, Angle, Distance, NEDVelocity, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, Angle, Angle, Distance, NEDVelocity, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocity(Time, double, double, double, double, double, double, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocity(Time, Angle, Angle, Distance, Speed, Speed, Speed, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocity(Time, Angle, Angle, Distance, double, double, double, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocityAndReturnNew(double, NEDPosition, double, double, double, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, NEDPosition, double, double, double, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(double, NEDPosition, Speed, Speed, Speed, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, NEDPosition, Speed, Speed, Speed, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimate(double, double, double, double, double, double, double, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, double, double, double, double, double, double, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(double, Angle, Angle, Distance, Speed, Speed, Speed, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, Angle, Angle, Distance, Speed, Speed, Speed, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(double, Angle, Angle, Distance, double, double, double, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, Angle, Angle, Distance, double, double, double, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocityAndReturnNew(double, NEDFrame, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, NEDFrame, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(double, NEDFrame, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, NEDFrame, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateAndReturnNew(double, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(double, Angle, Angle, Distance, Speed, Speed, Speed, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, Angle, Angle, Distance, Speed, Speed, Speed, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(double, Angle, Angle, Distance, double, double, double, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, Angle, Angle, Distance, double, double, double, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateVelocity(Time, double, double, double, NEDVelocity, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocity(Time, Angle, Angle, Distance, NEDVelocity, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocity(double, NEDPosition, Speed, Speed, Speed, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocity(double, NEDPosition, NEDVelocity, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocityAndReturnNew(double, NEDPosition, NEDVelocity, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, NEDPosition, NEDVelocity, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimate(double, double, double, double, NEDVelocity, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, double, double, double, NEDVelocity, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(double, Angle, Angle, Distance, NEDVelocity, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, Angle, Angle, Distance, NEDVelocity, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocity(double, NEDFrame, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocity(double, NEDFrame, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocityAndReturnNew(double, NEDFrame, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateVelocityAndReturnNew(Time, NEDFrame, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| estimateAndReturnNew(double, double, double, double, NEDVelocity, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, double, double, double, NEDVelocity, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(double, Angle, Angle, Distance, NEDVelocity, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, Angle, Angle, Distance, NEDVelocity, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateVelocity(Time, NEDPosition, double, double, double, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocity(Time, NEDPosition, Speed, Speed, Speed, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(double, NEDPosition, double, double, double, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, NEDPosition, double, double, double, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(double, NEDPosition, Speed, Speed, Speed, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, NEDPosition, Speed, Speed, Speed, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocity(Time, NEDFrame, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateVelocity(Time, NEDFrame, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| convertTimeToDouble(Time) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertAngleToDouble(Angle) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertDistanceToDouble(Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertSpeedToDouble(Speed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimate(double, NEDFrame, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, NEDFrame, double, double, double, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(double, NEDFrame, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, NEDFrame, Angle, Angle, Distance, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateAndReturnNew(double, NEDPosition, double, double, double, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, NEDPosition, double, double, double, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(double, NEDPosition, Speed, Speed, Speed, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, NEDPosition, Speed, Speed, Speed, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateVelocity(Time, NEDPosition, NEDVelocity, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(double, NEDPosition, NEDVelocity, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, NEDPosition, NEDVelocity, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateAndReturnNew(double, NEDFrame, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, NEDFrame, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(double, NEDFrame, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, NEDFrame, Angle, Angle, Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateVelocity(Time, NEDFrame, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(double, NEDFrame, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimate(Time, NEDFrame, NEDPosition, NEDVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| estimateAndReturnNew(double, NEDPosition, NEDVelocity, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, NEDPosition, NEDVelocity, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(double, NEDFrame, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| estimateAndReturnNew(Time, NEDFrame, NEDPosition) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| NEDVelocityEstimator() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |