LevelingEstimator

ElementMissed InstructionsCov.Missed BranchesCov.MissedCxtyMissedLinesMissedMethods
Total0 of 518100%0 of 0n/a042099042
getYaw(double, double, double, double, double)39100%n/a010701
getAttitude(double, double, double, double, double, double, CoordinateTransformation)28100%n/a010701
getAttitude(double, double, double, double, double, double)25100%n/a010401
getPitch(double, double, double)16100%n/a010301
getYaw(double, double, double, double, double, double)16100%n/a010301
getAttitude(BodyKinematics, CoordinateTransformation)15100%n/a010301
getAttitude(Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, CoordinateTransformation)15100%n/a010301
getYaw(BodyKinematics)14100%n/a010201
getAttitude(BodyKinematics)14100%n/a010201
getYaw(Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed)14100%n/a010401
getAttitude(Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed)14100%n/a010401
getYawAsAngle(double, double, double, double, double, double, Angle)14100%n/a010301
getYawAsAngle(Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, Angle)14100%n/a010301
getYawAsAngle(double, double, double, double, double, Angle)13100%n/a010301
getYawAsAngle(double, double, double, double, double, double)13100%n/a010101
getYawAsAngle(Angle, Angle, AngularSpeed, AngularSpeed, AngularSpeed, Angle)13100%n/a010301
getYawAsAngle(Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed)13100%n/a010101
getYaw(Angle, Angle, AngularSpeed, AngularSpeed, AngularSpeed)12100%n/a010401
getYawAsAngle(double, double, double, double, double)12100%n/a010101
getYawAsAngle(Angle, Angle, AngularSpeed, AngularSpeed, AngularSpeed)12100%n/a010101
getPitchAsAngle(double, double, double, Angle)11100%n/a010301
getPitchAsAngle(Acceleration, Acceleration, Acceleration, Angle)11100%n/a010301
getRollAsAngle(double, double, Angle)10100%n/a010301
getPitchAsAngle(double, double, double)10100%n/a010101
getRollAsAngle(Acceleration, Acceleration, Angle)10100%n/a010301
getPitchAsAngle(Acceleration, Acceleration, Acceleration)10100%n/a010101
getRollAsAngle(double, double)9100%n/a010101
getRollAsAngle(BodyKinematics, Angle)9100%n/a010301
getPitchAsAngle(BodyKinematics, Angle)9100%n/a010301
getYawAsAngle(BodyKinematics, Angle)9100%n/a010301
getRollAsAngle(Acceleration, Acceleration)9100%n/a010101
convertAcceleration(Acceleration)9100%n/a010201
convertAngularSpeed(AngularSpeed)9100%n/a010101
convertAngle(Angle)9100%n/a010101
getPitch(BodyKinematics)8100%n/a010101
getPitch(Acceleration, Acceleration, Acceleration)8100%n/a010101
getRollAsAngle(BodyKinematics)8100%n/a010101
getPitchAsAngle(BodyKinematics)8100%n/a010101
getYawAsAngle(BodyKinematics)8100%n/a010101
getRoll(double, double)6100%n/a010101
getRoll(BodyKinematics)6100%n/a010101
getRoll(Acceleration, Acceleration)6100%n/a010101