Uses of Class
com.irurueta.ar.epipolar.InvalidRotationAndTranslationException
Packages that use InvalidRotationAndTranslationException
Package
Description
This package contains classes related to epipolar geometry, such as
Fundamental or Essential matrices and matched points correctors.
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Uses of InvalidRotationAndTranslationException in com.irurueta.ar.epipolar
Methods in com.irurueta.ar.epipolar that throw InvalidRotationAndTranslationExceptionModifier and TypeMethodDescriptionvoid
EssentialMatrix.setFromRotationAndCameraCenter
(com.irurueta.geometry.Rotation3D rotation, com.irurueta.geometry.Point3D cameraCenter) Sets essential matrix from provided rotation and translation of the camera center relative to left view camera, which is assumed to be located at origin of coordinates with no rotation.final void
EssentialMatrix.setFromRotationAndCameraCenter
(com.irurueta.geometry.Rotation3D rotation, com.irurueta.geometry.Point3D cameraCenter, double singularValuesThreshold) Sets essential matrix from provided rotation and translation of the camera center relative to left view camera, which is assumed to be located at origin of coordinates with no rotation.void
EssentialMatrix.setFromRotationAndTranslation
(com.irurueta.geometry.Rotation3D rotation, com.irurueta.geometry.Point2D translation) Sets essential matrix from provided rotation and translation of the image of world origin relative to left view camera, which is assumed to be located at origin of coordinates with no rotation.final void
EssentialMatrix.setFromRotationAndTranslation
(com.irurueta.geometry.Rotation3D rotation, com.irurueta.geometry.Point2D translation, double singularValuesThreshold) Sets essential matrix from provided rotation and translation of the image of world origin relative to left view camera, which is assumed to be located at origin of coordinates with no rotation.Constructors in com.irurueta.ar.epipolar that throw InvalidRotationAndTranslationExceptionModifierConstructorDescriptionEssentialMatrix
(com.irurueta.geometry.Rotation3D rotation, com.irurueta.geometry.Point2D translation) Constructor from rotation and translation of the image of world origin relative to left view camera, which is assumed to be located at origin of coordinates with no rotation.EssentialMatrix
(com.irurueta.geometry.Rotation3D rotation, com.irurueta.geometry.Point2D translation, double singularValuesThreshold) Constructor from rotation and translation of the image of world origin relative to left view camera, which is assumed to be located at origin of coordinates with no rotation.EssentialMatrix
(com.irurueta.geometry.Rotation3D rotation, com.irurueta.geometry.Point3D cameraCenter) Constructor from rotation and translation of the camera center relative to left view camera, which is assumed to be located at origin of coordinates with no rotation.EssentialMatrix
(com.irurueta.geometry.Rotation3D rotation, com.irurueta.geometry.Point3D cameraCenter, double singularValuesThreshold) Constructor from rotation and translation of the camera center relative to left view camera, which is assumed to be located at origin of coordinates with no rotation.