| internalSetSpheresAndStandardDeviations(Sphere[], double[]) |  | 100% |  | 100% | 0 | 6 | 0 | 14 | 0 | 1 |
| internalSetSpheres(Sphere[]) |  | 100% |  | 100% | 0 | 4 | 0 | 10 | 0 | 1 |
| getSpheres() |  | 100% |  | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
| getEstimatedPosition() |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| setSpheresAndStandardDeviations(Sphere[], double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| setSpheres(Sphere[]) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Sphere[], double[], Point3D, LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Sphere[], Point3D, LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D[], double[], double[], Point3D, LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Sphere[], double[], Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Sphere[], double[], LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D[], double[], Point3D, LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Sphere[], Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Sphere[], LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D[], double[], double[], Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D[], double[], double[], LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Sphere[], double[]) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D[], double[], Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D[], double[], LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Sphere[]) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D[], double[], double[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D[], double[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D, LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver(LaterationSolverListener) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearLeastSquaresLateration3DSolver() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getNumberOfDimensions() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getMinRequiredPositionsAndDistances() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |