| navigateECI(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |   | 96% |   | 66% | 2 | 4 | 3 | 61 | 0 | 1 |
| navigateECI(double, ECIFrame, double, double, double, double, double, double, ECIFrame) |  | 96% | | n/a | 0 | 1 | 1 | 5 | 0 | 1 |
| navigateECI(double, ECIFrame, Acceleration, Acceleration, Acceleration, double, double, double, ECIFrame) |  | 96% | | n/a | 0 | 1 | 1 | 6 | 0 | 1 |
| navigateECI(double, ECIFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 96% | | n/a | 0 | 1 | 1 | 5 | 0 | 1 |
| navigateECI(double, ECIFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 96% | | n/a | 0 | 1 | 1 | 5 | 0 | 1 |
| navigateECI(double, ECIFrame, BodyKinematics, ECIFrame) |  | 95% | | n/a | 0 | 1 | 1 | 5 | 0 | 1 |
| navigateECI(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| navigateECI(double, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECI(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECI(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECI(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECI(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECI(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| navigateECI(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECIAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECI(double, Point3D, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECI(double, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECI(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECI(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECI(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECI(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECIAndReturnNew(double, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECI(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECIAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateECIAndReturnNew(double, ECIFrame, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, ECIFrame, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, ECIFrame, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, ECIFrame, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, ECIFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, ECIFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(double, ECIFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, ECIFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigate(double, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECIAndReturnNew(double, Point3D, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, Point3D, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateAndReturnNew(double, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateECI(Time, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, ECIFrame, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, ECIFrame, Acceleration, Acceleration, Acceleration, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, ECIFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECI(Time, ECIFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECIFrame, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECIFrame, double, double, double, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECIFrame, Acceleration, Acceleration, Acceleration, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECIFrame, Acceleration, Acceleration, Acceleration, double, double, double, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECIFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECIFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECIFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECIFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateECI(Time, Point3D, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECIAndReturnNew(double, ECIFrame, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECIAndReturnNew(Time, ECIFrame, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigate(double, Point3D, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Point3D, CoordinateTransformation, double, double, double, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateAndReturnNew(double, ECIFrame, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECIFrame, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECIFrame, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECIFrame, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECIFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECIFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECIFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECIFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Point3D, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Point3D, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertTimeToDouble(Time) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertDistanceToDouble(Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertSpeedToDouble(Speed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertAccelerationToDouble(Acceleration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertAngularSpeedToDouble(AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateECI(Time, ECIFrame, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECIFrame, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECIFrame, BodyKinematics, ECIFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateAndReturnNew(double, ECIFrame, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECIFrame, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| ECIInertialNavigator() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isValidBodyToEciCoordinateTransformationMatrix(CoordinateTransformation) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |