| navigateECEF(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |   | 98% |  | 100% | 0 | 4 | 2 | 72 | 0 | 1 |
| navigateECEF(double, ECEFFrame, double, double, double, double, double, double, ECEFFrame) |  | 96% | | n/a | 0 | 1 | 1 | 5 | 0 | 1 |
| navigateECEF(double, ECEFFrame, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 96% | | n/a | 0 | 1 | 1 | 5 | 0 | 1 |
| navigateECEF(double, ECEFFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 96% | | n/a | 0 | 1 | 1 | 5 | 0 | 1 |
| navigateECEF(double, ECEFFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 96% | | n/a | 0 | 1 | 1 | 5 | 0 | 1 |
| navigateECEF(double, ECEFFrame, BodyKinematics, ECEFFrame) |  | 95% | | n/a | 0 | 1 | 1 | 5 | 0 | 1 |
| navigateECEF(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| navigateECEF(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| navigateECEF(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 8 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEF(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEF(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| navigateECEF(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| navigateECEF(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(double, Point3D, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(double, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, Point3D, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, Point3D, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Point3D, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Point3D, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFFrame, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFFrame, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFFrame, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFFrame, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Point3D, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Point3D, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Point3D, CoordinateTransformation, double, double, double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Point3D, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Point3D, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(double, Point3D, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, Point3D, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(double, Point3D, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, Point3D, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Point3D, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Point3D, CoordinateTransformation, ECEFVelocity, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateECEF(Time, ECEFFrame, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFFrame, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEF(Time, ECEFFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFFrame, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFFrame, double, double, double, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFFrame, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFFrame, Acceleration, Acceleration, Acceleration, double, double, double, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateECEF(Time, Point3D, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateECEFAndReturnNew(double, ECEFFrame, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigateECEFAndReturnNew(Time, ECEFFrame, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, double, double, double, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, double, double, double, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Point3D, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Point3D, CoordinateTransformation, double, double, double, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateAndReturnNew(double, ECEFFrame, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFFrame, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFFrame, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFFrame, Acceleration, Acceleration, Acceleration, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFFrame, double, double, double, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFFrame, Acceleration, Acceleration, Acceleration, AngularSpeed, AngularSpeed, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, double, double, double, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, double, double, double, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Point3D, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Point3D, CoordinateTransformation, double, double, double, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Distance, Distance, Distance, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, Speed, Speed, Speed, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertTimeToDouble(Time) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertDistanceToDouble(Distance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertSpeedToDouble(Speed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertAccelerationToDouble(Acceleration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertAngularSpeedToDouble(AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigate(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, Point3D, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, Point3D, CoordinateTransformation, ECEFVelocity, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateAndReturnNew(double, ECEFPosition, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFPosition, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(double, Point3D, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, Point3D, CoordinateTransformation, ECEFVelocity, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateECEF(Time, ECEFFrame, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(double, ECEFFrame, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigate(Time, ECEFFrame, BodyKinematics, ECEFFrame) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| navigateAndReturnNew(double, ECEFFrame, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| navigateAndReturnNew(Time, ECEFFrame, BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| ECEFInertialNavigator() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isValidBodyToEcefCoordinateTransformationMatrix(CoordinateTransformation) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |