| equals(Object) |   | 90% |   | 66% | 2 | 4 | 1 | 6 | 0 | 1 |
| equals(StandardDeviationTimedBodyKinematics, double) |  | 100% |   | 75% | 2 | 5 | 0 | 5 | 0 | 1 |
| hashCode() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| setSpecificForceStandardDeviation(double) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| setAngularRateStandardDeviation(double) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| copyFrom(StandardDeviationTimedBodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(BodyKinematics, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(BodyKinematics, Time, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(BodyKinematics, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(Time, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(BodyKinematics, double, Acceleration, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(BodyKinematics, Time, Acceleration, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getSpecificForceStandardDeviationAsAcceleration(Acceleration) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getAngularRateStandardDeviationAsAngularSpeed(AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| clone() |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| convertAcceleration(Acceleration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| convertAngularSpeed(AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(BodyKinematics, Acceleration, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(double, Acceleration, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(Time, Acceleration, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getSpecificForceStandardDeviationAsAcceleration() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getAngularRateStandardDeviationAsAngularSpeed() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(Acceleration, AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(StandardDeviationTimedBodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(BodyKinematics, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(BodyKinematics, Time) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| setSpecificForceStandardDeviation(Acceleration) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| setAngularRateStandardDeviation(AngularSpeed) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| copyFrom(TimedBodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| equals(StandardDeviationTimedBodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(BodyKinematics) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| StandardDeviationTimedBodyKinematics(Time) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| StandardDeviationTimedBodyKinematics() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getSpecificForceStandardDeviation() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getAngularRateStandardDeviation() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |