| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, double, Double, Double, Point, Matrix) |   | 88% |   | 50% | 3 | 4 | 1 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, double, Double, Double, Point, Matrix) |   | 87% |   | 50% | 3 | 4 | 1 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, double, Double, Double, Point, Matrix) |   | 86% |   | 50% | 3 | 4 | 1 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, double, Double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, Double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, double, Double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, double, Point, Matrix) |  | 100% |   | 66% | 2 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, Double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, Point, Matrix) |  | 100% |   | 66% | 2 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, double, Point, Matrix) |  | 100% |   | 66% | 2 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, Point, Matrix) |  | 100% |   | 66% | 2 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, double, Double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, Double, double, Double, Point, Matrix) |  | 100% |   | 66% | 2 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, Double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, Double, double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, Double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, Point, Matrix) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, double, Double, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, double, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, double, Double, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, double, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, String, int, int, int, String, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, String, int, int, int, String, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, double, Double, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, double, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, Double, double, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, Double, double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, Double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated(List, double, Point) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| BeaconWithPowerAndLocated() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getPosition() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getPositionCovariance() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |