MSACQuadricRobustEstimator.java

/*
 * Copyright (C) 2015 Alberto Irurueta Carro (alberto@irurueta.com)
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *         http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.irurueta.geometry.estimators;

import com.irurueta.geometry.CoincidentPointsException;
import com.irurueta.geometry.Point3D;
import com.irurueta.geometry.Quadric;
import com.irurueta.numerical.robust.MSACRobustEstimator;
import com.irurueta.numerical.robust.MSACRobustEstimatorListener;
import com.irurueta.numerical.robust.RobustEstimator;
import com.irurueta.numerical.robust.RobustEstimatorException;
import com.irurueta.numerical.robust.RobustEstimatorMethod;

import java.util.List;

/**
 * Finds the best quadric for provided collection of 3D points using MSAC
 * algorithm.
 */
@SuppressWarnings("DuplicatedCode")
public class MSACQuadricRobustEstimator extends QuadricRobustEstimator {
    /**
     * Constant defining default threshold to determine whether points are
     * inliers or not.
     * Threshold is defined by the equation abs(trans(X)) * Q * X) < t, where
     * trans is the transposition, X is a point, Q is a quadric and t is a
     * threshold.
     * This equation determines the points X belonging to the locus of a quadric
     * Q up to a certain threshold.
     */
    public static final double DEFAULT_THRESHOLD = 1e-6;

    /**
     * Minimum value that can be set as threshold.
     * Threshold must be strictly greater than 0.0.
     */
    public static final double MIN_THRESHOLD = 0.0;

    /**
     * Threshold to determine whether points are inliers or not when testing
     * possible estimation solutions.
     * The threshold refers to the amount of error (i.e. distance) a possible
     * solution has on a matched pair of points.
     */
    private double threshold;

    /**
     * Constructor.
     */
    public MSACQuadricRobustEstimator() {
        super();
        threshold = DEFAULT_THRESHOLD;
    }

    /**
     * Constructor with points.
     *
     * @param points 3D points to estimate a quadric.
     * @throws IllegalArgumentException if provided list of points don't have
     *                                  a size greater or equal than MINIMUM_SIZE.
     */
    public MSACQuadricRobustEstimator(final List<Point3D> points) {
        super(points);
        threshold = DEFAULT_THRESHOLD;
    }

    /**
     * Constructor.
     *
     * @param listener listener to be notified of events such as when estimation
     *                 starts, ends or its progress significantly changes.
     */
    public MSACQuadricRobustEstimator(final QuadricRobustEstimatorListener listener) {
        super(listener);
        threshold = DEFAULT_THRESHOLD;
    }


    /**
     * Constructor.
     *
     * @param listener listener to be notified of events such as when estimation
     *                 starts, ends or its progress significantly changes.
     * @param points   3D points to estimate a quadric.
     * @throws IllegalArgumentException if provided list of points don't have
     *                                  a size greater or equal than MINIMUM_SIZE.
     */
    public MSACQuadricRobustEstimator(final QuadricRobustEstimatorListener listener, final List<Point3D> points) {
        super(listener, points);
        threshold = DEFAULT_THRESHOLD;
    }

    /**
     * Returns threshold to determine whether points are inliers or not when
     * testing possible estimation solutions.
     * The threshold refers to the amount of error a possible solution has on a
     * given point.
     *
     * @return threshold to determine whether points are inliers or not when
     * testing possible estimation solutions.
     */
    public double getThreshold() {
        return threshold;
    }

    /**
     * Sets threshold to determine whether points are inliers or not when
     * testing possible estimation solutions.
     * The threshold refers to the amount of error a possible solution has on
     * a given point.
     *
     * @param threshold threshold to be set.
     * @throws IllegalArgumentException if provided value is equal or less than
     *                                  zero.
     * @throws LockedException          if robust estimator is locked because an
     *                                  estimation is already in progress.
     */
    public void setThreshold(final double threshold) throws LockedException {
        if (isLocked()) {
            throw new LockedException();
        }
        if (threshold <= MIN_THRESHOLD) {
            throw new IllegalArgumentException();
        }
        this.threshold = threshold;
    }


    /**
     * Estimates a quadric using a robust estimator and the best set of 3D
     * points that fit into the locus of the estimated quadric found using the
     * robust estimator.
     *
     * @return a quadric.
     * @throws LockedException          if robust estimator is locked because an
     *                                  estimation is already in progress.
     * @throws NotReadyException        if provided input data is not enough to start
     *                                  the estimation.
     * @throws RobustEstimatorException if estimation fails for any reason
     *                                  (i.e. numerical instability, no solution available, etc).
     */
    @Override
    public Quadric estimate() throws LockedException, NotReadyException, RobustEstimatorException {
        if (isLocked()) {
            throw new LockedException();
        }
        if (!isReady()) {
            throw new NotReadyException();
        }

        final var innerEstimator = new MSACRobustEstimator<>(new MSACRobustEstimatorListener<Quadric>() {

            @Override
            public double getThreshold() {
                return threshold;
            }

            @Override
            public int getTotalSamples() {
                return points.size();
            }

            @Override
            public int getSubsetSize() {
                return QuadricRobustEstimator.MINIMUM_SIZE;
            }

            @Override
            public void estimatePreliminarSolutions(final int[] samplesIndices, final List<Quadric> solutions) {
                final var point1 = points.get(samplesIndices[0]);
                final var point2 = points.get(samplesIndices[1]);
                final var point3 = points.get(samplesIndices[2]);
                final var point4 = points.get(samplesIndices[3]);
                final var point5 = points.get(samplesIndices[4]);
                final var point6 = points.get(samplesIndices[5]);
                final var point7 = points.get(samplesIndices[6]);
                final var point8 = points.get(samplesIndices[7]);
                final var point9 = points.get(samplesIndices[8]);

                try {
                    final var quadric = new Quadric(point1, point2, point3, point4, point5, point6, point7, point8,
                            point9);
                    solutions.add(quadric);
                } catch (final CoincidentPointsException e) {
                    // if points are coincident, no solution is added
                }
            }

            @Override
            public double computeResidual(final Quadric currentEstimation, final int i) {
                return residual(currentEstimation, points.get(i));
            }

            @Override
            public boolean isReady() {
                return MSACQuadricRobustEstimator.this.isReady();
            }

            @Override
            public void onEstimateStart(final RobustEstimator<Quadric> estimator) {
                if (listener != null) {
                    listener.onEstimateStart(MSACQuadricRobustEstimator.this);
                }
            }

            @Override
            public void onEstimateEnd(final RobustEstimator<Quadric> estimator) {
                if (listener != null) {
                    listener.onEstimateEnd(MSACQuadricRobustEstimator.this);
                }
            }

            @Override
            public void onEstimateNextIteration(final RobustEstimator<Quadric> estimator, final int iteration) {
                if (listener != null) {
                    listener.onEstimateNextIteration(MSACQuadricRobustEstimator.this, iteration);
                }
            }

            @Override
            public void onEstimateProgressChange(final RobustEstimator<Quadric> estimator, final float progress) {
                if (listener != null) {
                    listener.onEstimateProgressChange(MSACQuadricRobustEstimator.this, progress);
                }
            }
        });

        try {
            locked = true;
            innerEstimator.setConfidence(confidence);
            innerEstimator.setMaxIterations(maxIterations);
            innerEstimator.setProgressDelta(progressDelta);
            return innerEstimator.estimate();
        } catch (final com.irurueta.numerical.LockedException e) {
            throw new LockedException(e);
        } catch (final com.irurueta.numerical.NotReadyException e) {
            throw new NotReadyException(e);
        } finally {
            locked = false;
        }
    }

    /**
     * Returns method being used for robust estimation.
     *
     * @return method being used for robust estimation.
     */
    @Override
    public RobustEstimatorMethod getMethod() {
        return RobustEstimatorMethod.MSAC;
    }
}