Uses of Class
com.irurueta.geometry.Quadric
Packages that use Quadric
Package
Description
This package contains classes to work with basic geometric entities such as
2D or 3D points, lines, planes, 2D or 3D triangles or polygons, circles,
spheres, rotations, transformations etc.
This package contains classes to estimate basic geometric structures
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Uses of Quadric in com.irurueta.geometry
Methods in com.irurueta.geometry that return QuadricModifier and TypeMethodDescriptionCamera.backProject(Conic conic) Back-projects a 2D conic into a 3D quadric.DualQuadric.getQuadric()Computes the quadric corresponding to this dual quadric.Ellipsoid.toQuadric()Converts this ellipsoid into a quadric.Sphere.toQuadric()Converts this sphere into a quadric.Transformation3D.transformAndReturnNew(Quadric inputQuadric) Transforms a quadric using this transformation and returns a new one.Methods in com.irurueta.geometry with parameters of type QuadricModifier and TypeMethodDescriptionabstract voidCamera.backProject(Conic conic, Quadric result) Back-projects a 2D conic into a 3D quadric and stores the result into provided instance.voidPinholeCamera.backProject(Conic conic, Quadric result) Back-projects a 2D conic into a 3D quadric and stores the result into provided instance.Projects a 3D quadric into a 2D conic.voidProjects a 3D quadric into a 2D conic and stores the result into provided conic instance.voidComputes the quadric corresponding to this dual quadric and stores the result in provided instance.final voidSphere.setFromQuadric(Quadric quadric) Sets parameters of this sphere from a valid quadric corresponding to a sphere.voidTransforms a quadric using this transformation and stores the result into provided output quadric.voidTransforms a quadric using this transformation and stores the result into provided output quadric.voidTransforms a quadric using this transformation and stores the result into provided output quadric.voidTransforms and updates provided quadric.abstract voidTransforms a quadric using this transformation and stores the result into provided output quadric.Transformation3D.transformAndReturnNew(Quadric inputQuadric) Transforms a quadric using this transformation and returns a new one.Constructors in com.irurueta.geometry with parameters of type Quadric -
Uses of Quadric in com.irurueta.geometry.estimators
Methods in com.irurueta.geometry.estimators that return QuadricModifier and TypeMethodDescriptionLMedSQuadricRobustEstimator.estimate()Estimates a quadric using a robust estimator and the best set of 3D points that fit into the locus of the estimated quadric found using the robust estimator.MSACQuadricRobustEstimator.estimate()Estimates a quadric using a robust estimator and the best set of 3D points that fit into the locus of the estimated quadric found using the robust estimator.PROMedSQuadricRobustEstimator.estimate()Estimates a quadric using a robust estimator and the best set of 3D points that fit into the locus of the estimated quadric found using the robust estimator.PROSACQuadricRobustEstimator.estimate()Estimates a quadric using a robust estimator and the best set of 3D points that fit into the locus of the estimated quadric found using the robust estimator.abstract QuadricQuadricRobustEstimator.estimate()Estimates a quadric using a robust estimator and the best set of 3D points that fit into the locus of the estimated quadric found using the robust estimator.RANSACQuadricRobustEstimator.estimate()Estimates a quadric using a robust estimator and the best set of 3D points that fit into the locus of the estimated quadric found using the robust estimator.Methods in com.irurueta.geometry.estimators with parameters of type Quadric