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1   /*
2    * Copyright (C) 2015 Alberto Irurueta Carro (alberto@irurueta.com)
3    *
4    * Licensed under the Apache License, Version 2.0 (the "License");
5    * you may not use this file except in compliance with the License.
6    * You may obtain a copy of the License at
7    *
8    *         http://www.apache.org/licenses/LICENSE-2.0
9    *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS,
12   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13   * See the License for the specific language governing permissions and
14   * limitations under the License.
15   */
16  package com.irurueta.ar.sfm;
17  
18  /**
19   * Listener to be notified of events such as when triangulation starts, ends or
20   * when progress changes.
21   */
22  public interface RobustSinglePoint3DTriangulatorListener {
23  
24      /**
25       * Called when triangulation starts.
26       *
27       * @param triangulator reference to robust triangulator.
28       */
29      void onTriangulateStart(final RobustSinglePoint3DTriangulator triangulator);
30  
31      /**
32       * Called when triangulation ends.
33       *
34       * @param triangulator reference to robust triangulator.
35       */
36      void onTriangulateEnd(final RobustSinglePoint3DTriangulator triangulator);
37  
38      /**
39       * Called when robust triangulator iterates to refine a possible solution.
40       *
41       * @param triangulator reference to robust triangulator.
42       * @param iteration    current iteration.
43       */
44      void onTriangulateNextIteration(final RobustSinglePoint3DTriangulator triangulator, final int iteration);
45  
46      /**
47       * Called when estimation progress changes significantly.
48       *
49       * @param triangulator reference to robust triangulator.
50       * @param progress     progress of estimation expressed as a value between 0.0
51       *                     and 1.0.
52       */
53      void onTriangulateProgressChange(final RobustSinglePoint3DTriangulator triangulator, final float progress);
54  }