| setPositionsDistancesAndDistanceStandardDeviations(List, List, List) |   | 88% |  | 100% | 0 | 2 | 2 | 13 | 0 | 1 |
| getEstimatedPosition() |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(List, Fingerprint, Point3D, RangingPositionEstimatorListener) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(List, Fingerprint, RangingPositionEstimatorListener) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(List, Fingerprint, Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(List, Fingerprint) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(List, Point3D, RangingPositionEstimatorListener) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(Fingerprint, Point3D, RangingPositionEstimatorListener) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(List, RangingPositionEstimatorListener) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(Fingerprint, RangingPositionEstimatorListener) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(List, Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(Fingerprint, Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(List) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(Fingerprint) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| initialize() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(Point3D, RangingPositionEstimatorListener) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(RangingPositionEstimatorListener) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearRangingPositionEstimator3D(Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| NonLinearRangingPositionEstimator3D() |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |