Triangle3D

ElementMissed InstructionsCov.Missed BranchesCov.MissedCxtyMissedLinesMissedMethods
Total319 of 1,44077%90 of 16846%5713978332055
closestPoint(Point3D, Point3D, double)22123050%652930%41484810501
shortestDistance(Point3D, Point3D, Point3D, Point3D)9410853%221438%1319296501
getAngleBetweenTriangles(double[], double[])47795%2250%2311201
orientation(Point3D, Point3D, Point3D, double[], double)137100%6100%0403201
area(Point3D, Point3D, Point3D)78100%n/a0101301
isInside(Point3D, Point3D, Point3D, Point3D, double)43100%4100%030701
center(Point3D, Point3D, Point3D, Point3D)39100%n/a010501
isLocus(Point3D, double)36100%1787%150401
setVertices(Point3D, Point3D, Point3D)20100%6100%040601
vertices(List)18100%n/a010501
areVerticesColinear(double)17100%4100%030301
perimeter(Point3D, Point3D, Point3D)12100%n/a010101
orientation(Point3D, Point3D, Point3D, double)11100%n/a010301
setVertex1(Point3D)10100%2100%020401
setVertex2(Point3D)10100%2100%020401
setVertex3(Point3D)10100%2100%020401
getVertices()10100%n/a010301
isInside(Point3D, double)10100%n/a010101
isInside(Triangle3D, Point3D, double)10100%n/a010101
toPlane()10100%n/a010101
orientation(Triangle3D, double[], double)10100%n/a010201
toPlane(Plane)9100%n/a010201
center(Point3D)9100%n/a010201
center(Point3D, Point3D, Point3D)9100%n/a010301
center(Triangle3D, Point3D)9100%n/a010201
shortestDistance(Triangle3D, Point3D)9100%n/a010101
getClosestPoint(Point3D, double)9100%n/a010301
orientation(Triangle3D, double)9100%n/a010201
orientation(Triangle3D, double[])9100%n/a010201
Triangle3D(Point3D, Point3D, Point3D)8100%n/a010301
area(Triangle3D)8100%n/a010101
getArea()8100%n/a010101
perimeter(Triangle3D)8100%n/a010101
center(Triangle3D)8100%n/a010101
orientation(Triangle3D)8100%n/a010101
isInside(Point3D, Point3D, Point3D, Point3D)7100%n/a010101
getCenter()7100%n/a010301
orientation(Point3D, Point3D, Point3D, double[])7100%n/a010201
closestPoint(Point3D, Point3D)6100%n/a010201
orientation(Point3D, Point3D, Point3D)6100%n/a010101
getAngleBetweenTriangles(Triangle3D, Triangle3D)6100%n/a010101
isInside(Point3D)5100%n/a010101
isInside(Triangle3D, Point3D)5100%n/a010101
getClosestPoint(Point3D)5100%n/a010101
isLocus(Point3D)5100%n/a010101
orientation(double[], double)5100%n/a010201
areVerticesColinear()4100%n/a010101
getShortestDistance(Point3D)4100%n/a010101
getOrientation(double)4100%n/a010101
orientation(double[])4100%n/a010201
getVertex1()100%n/a010101
getVertex2()100%n/a010101
getVertex3()100%n/a010101
getPerimeter()100%n/a010101
getOrientation()100%n/a010101