RotationUtils

ElementMissed InstructionsCov.Missed BranchesCov.MissedCxtyMissedLinesMissedMethods
Total48 of 1,22196%18 of 7074%186616252031
transposedRotationMatrixTimesVector(Quaternion, double[], double[], Matrix, Matrix)1122295%41680%41134601
rotationMatrixTimesVector(Quaternion, double[], double[], Matrix, Matrix)1122095%41680%41134501
piMatrixToConjugatedPiMatrix(Matrix, Matrix)108389%4450%4521501
quaternionToEulerGaussian(Quaternion, Matrix, double[], Matrix)63083%2250%2321101
quaternionToPiMatrix(Quaternion, Matrix)58794%2250%2311901
w2omega(double, double, double)1694%n/a011601
quaternionToPiMatrix(Quaternion)1493%n/a011601
quaternionToConjugatedPiMatrix(Quaternion)1493%n/a011601
piMatrixToConjugatedPiMatrix(Matrix)1493%n/a011601
angularRatesToSkew(double[])1493%n/a011601
angularRatesToSkew(double[], Matrix)133100%1583%1402101
w2omega(double, double, double, Matrix)100100%1375%1301901
rotationMatrixTimesVector(Quaternion, Point3D, Point3D, Matrix, Matrix)36100%n/a010401
transposedRotationMatrixTimesVector(Quaternion, Point3D, Point3D, Matrix, Matrix)36100%n/a010401
w2omega(double[], Matrix)21100%2100%020401
w2omega(double[])20100%2100%020301
rotationMatrixTimesVector(Quaternion, double[], Matrix, Matrix)11100%n/a010301
transposedRotationMatrixTimesVector(Quaternion, double[], Matrix, Matrix)11100%n/a010301
rotationMatrixTimesVector(Quaternion, Point3D, Matrix, Matrix)10100%n/a010301
transposedRotationMatrixTimesVector(Quaternion, Point3D, Matrix, Matrix)10100%n/a010301
cameraBodyToCameraSensorRotation()8100%n/a010301
rotationMatrixTimesVector(Quaternion, double[], double[])7100%n/a010201
rotationMatrixTimesVector(Quaternion, Point3D, Point3D)7100%n/a010201
transposedRotationMatrixTimesVector(Quaternion, double[], double[])7100%n/a010201
transposedRotationMatrixTimesVector(Quaternion, Point3D, Point3D)7100%n/a010201
rotationMatrixTimesVector(Quaternion, double[])6100%n/a010101
rotationMatrixTimesVector(Quaternion, Point3D)6100%n/a010101
transposedRotationMatrixTimesVector(Quaternion, double[])6100%n/a010101
transposedRotationMatrixTimesVector(Quaternion, Point3D)6100%n/a010101
cameraBodyToCameraSensorRotation(MatrixRotation3D)6100%n/a010201
quaternionToConjugatedPiMatrix(Quaternion, Matrix)5100%n/a010201