| fromRotation(Rotation3D) |  | 0% |  | 0% | 4 | 4 | 9 | 9 | 1 | 1 |
| equals(Rotation3D, double) |   | 95% |   | 75% | 4 | 9 | 2 | 24 | 0 | 1 |
| fromMatrix(Matrix, double) |   | 87% |   | 62% | 3 | 5 | 1 | 6 | 0 | 1 |
| toMatrixRotation(MatrixRotation3D) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| toAxisRotation(AxisRotation3D) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| toQuaternion(Quaternion) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| isValidRotationMatrix(Matrix, double) |   | 89% |  | 100% | 0 | 4 | 2 | 5 | 0 | 1 |
| equals(Rotation3D) |   | 62% | | n/a | 0 | 1 | 2 | 3 | 0 | 1 |
| equals(Object) |   | 86% |   | 75% | 1 | 3 | 1 | 5 | 0 | 1 |
| rotate(Plane, Plane) |  | 98% | | n/a | 0 | 1 | 1 | 13 | 0 | 1 |
| fromRotation(MatrixRotation3D) |  | 85% | | n/a | 0 | 1 | 1 | 4 | 0 | 1 |
| create(double, double, double, double, Rotation3DType) |  | 100% |  | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
| create(double[], double, Rotation3DType) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
| setAxisAndRotation(double[], double) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| create(Rotation3DType) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
| fromRotation(AxisRotation3D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| rotate(Point3D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| rotate(Plane) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| toMatrixRotation() |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| toAxisRotation() |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| toQuaternion() |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getRotationAxis() |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| create(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| fromMatrix(Matrix) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| fromInhomogeneousMatrix(Matrix) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| fromHomogeneousMatrix(Matrix) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| create(double[], double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isValidRotationMatrix(Matrix) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| Rotation3D() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| create() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| hashCode() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |