Rectangle

ElementMissed InstructionsCov.Missed BranchesCov.MissedCxtyMissedLinesMissedMethods
Total45 of 4,61799%15 of 22893%1347186950357
closestPoint(double, double, double, double, double, double, Point2D)2318588%92573%71833201
isLocus(double, double, double, double, double, double, double)54489%1990%161601
isLocusToBottomSide(double, double, double, double, double, double, double)51878%1375%131301
isLocusToLeftSide(double, double, double, double, double, double, double)41881%1375%131301
isLocusToTopSide(double, double, double, double, double, double, double)41881%1375%131301
isLocusToRightSide(double, double, double, double, double, double, double)41881%1375%131301
getSignedDistance(double, double, double, double, double, double)204100%12395%11303401
getSignedDistanceToLeftSide(double, double, double, double, double, double)106100%12100%0701701
getSignedDistanceToTopSide(double, double, double, double, double, double)106100%12100%0701701
getSignedDistanceToRightSide(double, double, double, double, double, double)106100%12100%0701701
getSignedDistanceToBottomSide(double, double, double, double, double, double)106100%12100%0701701
isInside(double, double, double, double, double, double, double)76100%16100%090801
isLocus(Point2D, double, double, double, double, double)36100%8100%050401
isLocus(double, double, Point2D, double, double, double)36100%8100%050401
isAtLeftSide(double, double, double, double, double, double, double)34100%6100%040401
isAtTopSide(double, double, double, double, double, double, double)34100%6100%040401
isAtRightSide(double, double, double, double, double, double, double)34100%6100%040401
isAtBottomSide(double, double, double, double, double, double, double)34100%6100%040401
isLocus(double, double, Point2D, Point2D, double)32100%8100%050401
isLocus(Point2D, Point2D, double, double, double)32100%8100%050401
setCenterAndSize(double, double, double, double)31100%n/a010501
isAtLeftSide(double, double, Point2D, double, double, double)31100%n/a010501
isAtTopLeftCorner(double, double, Point2D, double, double, double)31100%n/a010501
isAtTopSide(double, double, Point2D, double, double, double)31100%n/a010501
isAtTopRightCorner(double, double, Point2D, double, double, double)31100%n/a010501
isAtRightSide(double, double, Point2D, double, double, double)31100%n/a010501
isAtBottomRightCorner(double, double, Point2D, double, double, double)31100%n/a010501
isAtBottomSide(double, double, Point2D, double, double, double)31100%n/a010501
isAtBottomLeftCorner(double, double, Point2D, double, double, double)31100%n/a010501
closestPoint(double, double, Point2D, double, double, Point2D)31100%n/a010601
isLocusToLeftSide(double, double, Point2D, double, double, double)31100%n/a010501
isLocusToTopSide(double, double, Point2D, double, double, double)31100%n/a010501
isLocusToRightSide(double, double, Point2D, double, double, double)31100%n/a010501
isLocusToBottomSide(double, double, Point2D, double, double, double)31100%n/a010501
getSignedDistanceToLeftSide(double, double, Point2D, double, double)30100%n/a010501
getSignedDistanceToTopSide(double, double, Point2D, double, double)30100%n/a010501
getSignedDistanceToRightSide(double, double, Point2D, double, double)30100%n/a010501
getSignedDistanceToBottomSide(double, double, Point2D, double, double)30100%n/a010501
getSignedDistance(double, double, Point2D, double, double)30100%n/a010501
isInside(Point2D, Point2D, double, double, double)28100%n/a010401
isLocus(Point2D, Point2D, Point2D, double)28100%8100%050401
isAtTopLeftCorner(double, double, double, double, double, double, double)24100%4100%030301
isAtTopRightCorner(double, double, double, double, double, double, double)24100%4100%030301
isAtBottomRightCorner(double, double, double, double, double, double, double)24100%4100%030301
isAtBottomLeftCorner(double, double, double, double, double, double, double)24100%4100%030301
Rectangle()17100%n/a010401
getCenter(Point2D)15100%n/a010201
getPerimeter(double, double, double, double)14100%n/a010301
setBounds(double, double, double, double)13100%n/a010201
getCenter(double, double, double, double, Point2D)13100%n/a010201
setCenter(double, double)13100%n/a010401
isInside(double, double, Point2D, Point2D, double)13100%n/a010201
isAtLeftSide(double, double, Point2D, Point2D, double)13100%n/a010201
isAtTopLeftCorner(double, double, Point2D, Point2D, double)13100%n/a010201
isAtTopSide(double, double, Point2D, Point2D, double)13100%n/a010201
isAtTopRightCorner(double, double, Point2D, Point2D, double)13100%n/a010201
isAtRightSide(double, double, Point2D, Point2D, double)13100%n/a010201
isAtBottomRightCorner(double, double, Point2D, Point2D, double)13100%n/a010201
isAtBottomSide(double, double, Point2D, Point2D, double)13100%n/a010201
isAtBottomLeftCorner(double, double, Point2D, Point2D, double)13100%n/a010201
closestPoint(double, double, Point2D, Point2D, Point2D)13100%n/a010201
isLocusToLeftSide(double, double, Point2D, Point2D, double)13100%n/a010201
isLocusToTopSide(double, double, Point2D, Point2D, double)13100%n/a010201
isLocusToRightSide(double, double, Point2D, Point2D, double)13100%n/a010201
isLocusToBottomSide(double, double, Point2D, Point2D, double)13100%n/a010201
getCenter(double, double, double, double)12100%n/a010301
isInside(Point2D, Point2D, Point2D, double)12100%n/a010201
getSignedDistanceToLeftSide(double, double, Point2D, Point2D)12100%n/a010201
getSignedDistanceToTopSide(double, double, Point2D, Point2D)12100%n/a010201
getSignedDistanceToRightSide(double, double, Point2D, Point2D)12100%n/a010201
getSignedDistanceToBottomSide(double, double, Point2D, Point2D)12100%n/a010201
getSignedDistance(double, double, Point2D, Point2D)12100%n/a010201
getClosestPoint(double, double, double, double, double, double)12100%n/a010301
getCenter(Point2D, Point2D, Point2D)11100%n/a010201
isInside(Point2D, double, double, double, double, double)11100%n/a010101
isAtLeftSide(Point2D, double, double, double, double, double)11100%n/a010101
isAtTopLeftCorner(Point2D, double, double, double, double, double)11100%n/a010101
isAtTopSide(Point2D, double, double, double, double, double)11100%n/a010101
isAtTopRightCorner(Point2D, double, double, double, double, double)11100%n/a010101
isAtRightSide(Point2D, double, double, double, double, double)11100%n/a010101
isAtBottomRightCorner(Point2D, double, double, double, double, double)11100%n/a010101
isAtBottomSide(Point2D, double, double, double, double, double)11100%n/a010101
isAtBottomLeftCorner(Point2D, double, double, double, double, double)11100%n/a010101
closestPoint(Point2D, double, double, double, double, Point2D)11100%n/a010201
getClosestPoint(Point2D, double, double, double, double)11100%n/a010301
getClosestPoint(double, double, Point2D, double, double)11100%n/a010301
isLocusToLeftSide(Point2D, double, double, double, double, double)11100%n/a010101
isLocusToTopSide(Point2D, double, double, double, double, double)11100%n/a010101
isLocusToRightSide(Point2D, double, double, double, double, double)11100%n/a010101
isLocusToBottomSide(Point2D, double, double, double, double, double)11100%n/a010101
getCenter(Point2D, Point2D)10100%n/a010301
getPerimeter(Point2D, Point2D)10100%n/a010101
isAtLeftSide(Point2D, Point2D, double, double, double)10100%n/a010101
isAtTopLeftCorner(Point2D, Point2D, double, double, double)10100%n/a010101
isAtTopSide(Point2D, Point2D, double, double, double)10100%n/a010101
isAtTopRightCorner(Point2D, Point2D, double, double, double)10100%n/a010101
isAtRightSide(Point2D, Point2D, double, double, double)10100%n/a010101
isAtBottomRightCorner(Point2D, Point2D, double, double, double)10100%n/a010101
isAtBottomSide(Point2D, Point2D, double, double, double)10100%n/a010101
isAtBottomLeftCorner(Point2D, Point2D, double, double, double)10100%n/a010101
getSignedDistanceToLeftSide(Point2D, double, double, double, double)10100%n/a010101
getSignedDistanceToTopSide(Point2D, double, double, double, double)10100%n/a010101
getSignedDistanceToRightSide(Point2D, double, double, double, double)10100%n/a010101
getSignedDistanceToBottomSide(Point2D, double, double, double, double)10100%n/a010101
getSignedDistance(Point2D, double, double, double, double)10100%n/a010101
closestPoint(Point2D, Point2D, double, double, Point2D)10100%n/a010201
getClosestPoint(double, double, Point2D, Point2D)10100%n/a010301
getClosestPoint(Point2D, Point2D, double, double)10100%n/a010301
isLocusToLeftSide(Point2D, Point2D, double, double, double)10100%n/a010101
isLocusToTopSide(Point2D, Point2D, double, double, double)10100%n/a010101
isLocusToRightSide(Point2D, Point2D, double, double, double)10100%n/a010101
isLocusToBottomSide(Point2D, Point2D, double, double, double)10100%n/a010101
Rectangle(double, double, double, double)9100%n/a010301
getCenter()9100%n/a010301
toBox()9100%n/a010301
setCenterAndSize(Point2D, double, double)9100%n/a010201
isInside(double, double, double, double, double, double)9100%n/a010101
isInside(double, double, double)9100%n/a010101
isAtLeftSide(double, double, double, double, double, double)9100%n/a010101
isAtLeftSide(Point2D, Point2D, Point2D, double)9100%n/a010101
isAtLeftSide(double, double, double)9100%n/a010101
isAtTopLeftCorner(double, double, double, double, double, double)9100%n/a010101
isAtTopLeftCorner(Point2D, Point2D, Point2D, double)9100%n/a010101
isAtTopLeftCorner(double, double, double)9100%n/a010101
isAtTopSide(double, double, double, double, double, double)9100%n/a010101
isAtTopSide(Point2D, Point2D, Point2D, double)9100%n/a010101
isAtTopSide(double, double, double)9100%n/a010101
isAtTopRightCorner(double, double, double, double, double, double)9100%n/a010101
isAtTopRightCorner(Point2D, Point2D, Point2D, double)9100%n/a010101
isAtTopRightCorner(double, double, double)9100%n/a010101
isAtRightSide(double, double, double, double, double, double)9100%n/a010101
isAtRightSide(Point2D, Point2D, Point2D, double)9100%n/a010101
isAtRightSide(double, double, double)9100%n/a010101
isAtBottomRightCorner(double, double, double, double, double, double)9100%n/a010101
isAtBottomRightCorner(Point2D, Point2D, Point2D, double)9100%n/a010101
isAtBottomRightCorner(double, double, double)9100%n/a010101
isAtBottomSide(double, double, double, double, double, double)9100%n/a010101
isAtBottomSide(Point2D, Point2D, Point2D, double)9100%n/a010101
isAtBottomSide(double, double, double)9100%n/a010101
isAtBottomLeftCorner(double, double, double, double, double, double)9100%n/a010101
isAtBottomLeftCorner(Point2D, Point2D, Point2D, double)9100%n/a010101
isAtBottomLeftCorner(double, double, double)9100%n/a010101
getSignedDistanceToLeftSide(Point2D, Point2D, double, double)9100%n/a010101
getSignedDistanceToTopSide(Point2D, Point2D, double, double)9100%n/a010101
getSignedDistanceToRightSide(Point2D, Point2D, double, double)9100%n/a010101
getSignedDistanceToBottomSide(Point2D, Point2D, double, double)9100%n/a010101
getSignedDistance(Point2D, Point2D, double, double)9100%n/a010101
getDistanceToLeftSide(double, double, double, double, double, double)9100%n/a010101
getDistanceToTopSide(double, double, double, double, double, double)9100%n/a010101
getDistanceToRightSide(double, double, double, double, double, double)9100%n/a010101
getDistanceToBottomSide(double, double, double, double, double, double)9100%n/a010101
getDistance(double, double, double, double, double, double)9100%n/a010101
closestPoint(Point2D, Point2D, Point2D, Point2D)9100%n/a010201
closestPoint(double, double, Point2D)9100%n/a010201
getClosestPoint(Point2D, Point2D, Point2D)9100%n/a010301
getClosestPoint(double, double)9100%n/a010301
isLocusToLeftSide(Point2D, Point2D, Point2D, double)9100%n/a010101
isLocusToLeftSide(double, double, double)9100%n/a010101
isLocusToLeftSide(double, double, double, double, double, double)9100%n/a010101
isLocusToTopSide(Point2D, Point2D, Point2D, double)9100%n/a010101
isLocusToTopSide(double, double, double)9100%n/a010101
isLocusToTopSide(double, double, double, double, double, double)9100%n/a010101
isLocusToRightSide(Point2D, Point2D, Point2D, double)9100%n/a010101
isLocusToRightSide(double, double, double)9100%n/a010101
isLocusToRightSide(double, double, double, double, double, double)9100%n/a010101
isLocusToBottomSide(Point2D, Point2D, Point2D, double)9100%n/a010101
isLocusToBottomSide(double, double, double)9100%n/a010101
isLocusToBottomSide(double, double, double, double, double, double)9100%n/a010101
isLocus(double, double, double)9100%n/a010101
isLocus(double, double, double, double, double, double)9100%n/a010101
getArea(Point2D, Point2D)8100%n/a010101
getArea(double, double, double, double)8100%n/a010101
isInside(Point2D, double, double, double, double)8100%n/a010101
isInside(double, double)8100%n/a010101
isInside(Point2D, double)8100%n/a010101
isAtLeftSide(Point2D, double, double, double, double)8100%n/a010101
isAtLeftSide(double, double, Point2D, double, double)8100%n/a010101
isAtLeftSide(Point2D, double)8100%n/a010101
isAtTopLeftCorner(Point2D, double, double, double, double)8100%n/a010101
isAtTopLeftCorner(double, double, Point2D, double, double)8100%n/a010101
isAtTopLeftCorner(Point2D, double)8100%n/a010101
isAtTopSide(Point2D, double, double, double, double)8100%n/a010101
isAtTopSide(double, double, Point2D, double, double)8100%n/a010101
isAtTopSide(Point2D, double)8100%n/a010101
isAtTopRightCorner(Point2D, double, double, double, double)8100%n/a010101
isAtTopRightCorner(double, double, Point2D, double, double)8100%n/a010101
isAtTopRightCorner(Point2D, double)8100%n/a010101
isAtRightSide(Point2D, double, double, double, double)8100%n/a010101
isAtRightSide(double, double, Point2D, double, double)8100%n/a010101
isAtRightSide(Point2D, double)8100%n/a010101
isAtBottomRightCorner(Point2D, double, double, double, double)8100%n/a010101
isAtBottomRightCorner(double, double, Point2D, double, double)8100%n/a010101
isAtBottomRightCorner(Point2D, double)8100%n/a010101
isAtBottomSide(Point2D, double, double, double, double)8100%n/a010101
isAtBottomSide(double, double, Point2D, double, double)8100%n/a010101
isAtBottomSide(Point2D, double)8100%n/a010101
isAtBottomLeftCorner(Point2D, double, double, double, double)8100%n/a010101
isAtBottomLeftCorner(double, double, Point2D, double, double)8100%n/a010101
isAtBottomLeftCorner(Point2D, double)8100%n/a010101
getSignedDistanceToLeftSide(Point2D, Point2D, Point2D)8100%n/a010101
getSignedDistanceToLeftSide(double, double)8100%n/a010101
getSignedDistanceToTopSide(Point2D, Point2D, Point2D)8100%n/a010101
getSignedDistanceToTopSide(double, double)8100%n/a010101
getSignedDistanceToRightSide(Point2D, Point2D, Point2D)8100%n/a010101
getSignedDistanceToRightSide(double, double)8100%n/a010101
getSignedDistanceToBottomSide(Point2D, Point2D, Point2D)8100%n/a010101
getSignedDistanceToBottomSide(double, double)8100%n/a010101
getSignedDistance(Point2D, Point2D, Point2D)8100%n/a010101
getSignedDistance(double, double)8100%n/a010101
getDistanceToLeftSide(Point2D, double, double, double, double)8100%n/a010101
getDistanceToLeftSide(double, double, Point2D, double, double)8100%n/a010101
getDistanceToTopSide(Point2D, double, double, double, double)8100%n/a010101
getDistanceToTopSide(double, double, Point2D, double, double)8100%n/a010101
getDistanceToRightSide(Point2D, double, double, double, double)8100%n/a010101
getDistanceToRightSide(double, double, Point2D, double, double)8100%n/a010101
getDistanceToBottomSide(Point2D, double, double, double, double)8100%n/a010101
getDistanceToBottomSide(double, double, Point2D, double, double)8100%n/a010101
getDistance(Point2D, double, double, double, double)8100%n/a010101
getDistance(double, double, Point2D, double, double)8100%n/a010101
closestPoint(Point2D, Point2D)8100%n/a010201
getClosestPoint(Point2D)8100%n/a010301
isLocusToLeftSide(Point2D, double)8100%n/a010101
isLocusToLeftSide(Point2D, double, double, double, double)8100%n/a010101
isLocusToLeftSide(double, double, Point2D, double, double)8100%n/a010101
isLocusToTopSide(Point2D, double)8100%n/a010101
isLocusToTopSide(Point2D, double, double, double, double)8100%n/a010101
isLocusToTopSide(double, double, Point2D, double, double)8100%n/a010101
isLocusToRightSide(Point2D, double)8100%n/a010101
isLocusToRightSide(Point2D, double, double, double, double)8100%n/a010101
isLocusToRightSide(double, double, Point2D, double, double)8100%n/a010101
isLocusToBottomSide(Point2D, double)8100%n/a010101
isLocusToBottomSide(Point2D, double, double, double, double)8100%n/a010101
isLocusToBottomSide(double, double, Point2D, double, double)8100%n/a010101
isLocus(Point2D, double)8100%n/a010101
isLocus(Point2D, double, double, double, double)8100%n/a010101
isLocus(double, double, Point2D, double, double)8100%n/a010101
Rectangle(Point2D, Point2D)7100%n/a010301
setBounds(Point2D, Point2D)7100%n/a010301
setCenter(Point2D)7100%n/a010201
isInside(Point2D, Point2D, double, double)7100%n/a010101
isInside(double, double, Point2D, Point2D)7100%n/a010101
isInside(Point2D)7100%n/a010101
isAtLeftSide(double, double, Point2D, Point2D)7100%n/a010101
isAtLeftSide(Point2D, Point2D, double, double)7100%n/a010101
isAtTopLeftCorner(double, double, Point2D, Point2D)7100%n/a010101
isAtTopLeftCorner(Point2D, Point2D, double, double)7100%n/a010101
isAtTopSide(double, double, Point2D, Point2D)7100%n/a010101
isAtTopSide(Point2D, Point2D, double, double)7100%n/a010101
isAtTopRightCorner(double, double, Point2D, Point2D)7100%n/a010101
isAtTopRightCorner(Point2D, Point2D, double, double)7100%n/a010101
isAtRightSide(double, double, Point2D, Point2D)7100%n/a010101
isAtRightSide(Point2D, Point2D, double, double)7100%n/a010101
isAtBottomRightCorner(double, double, Point2D, Point2D)7100%n/a010101
isAtBottomRightCorner(Point2D, Point2D, double, double)7100%n/a010101
isAtBottomSide(double, double, Point2D, Point2D)7100%n/a010101
isAtBottomSide(Point2D, Point2D, double, double)7100%n/a010101
isAtBottomLeftCorner(double, double, Point2D, Point2D)7100%n/a010101
isAtBottomLeftCorner(Point2D, Point2D, double, double)7100%n/a010101
getSignedDistanceToLeftSide(Point2D)7100%n/a010101
getSignedDistanceToTopSide(Point2D)7100%n/a010101
getSignedDistanceToRightSide(Point2D)7100%n/a010101
getSignedDistanceToBottomSide(Point2D)7100%n/a010101
getSignedDistance(Point2D)7100%n/a010101
getDistanceToLeftSide(double, double, Point2D, Point2D)7100%n/a010101
getDistanceToLeftSide(Point2D, Point2D, double, double)7100%n/a010101
getDistanceToTopSide(double, double, Point2D, Point2D)7100%n/a010101
getDistanceToTopSide(Point2D, Point2D, double, double)7100%n/a010101
getDistanceToRightSide(double, double, Point2D, Point2D)7100%n/a010101
getDistanceToRightSide(Point2D, Point2D, double, double)7100%n/a010101
getDistanceToBottomSide(double, double, Point2D, Point2D)7100%n/a010101
getDistanceToBottomSide(Point2D, Point2D, double, double)7100%n/a010101
getDistance(double, double, Point2D, Point2D)7100%n/a010101
getDistance(Point2D, Point2D, double, double)7100%n/a010101
isLocusToLeftSide(double, double, Point2D, Point2D)7100%n/a010101
isLocusToLeftSide(Point2D, Point2D, double, double)7100%n/a010101
isLocusToTopSide(double, double, Point2D, Point2D)7100%n/a010101
isLocusToTopSide(Point2D, Point2D, double, double)7100%n/a010101
isLocusToRightSide(double, double, Point2D, Point2D)7100%n/a010101
isLocusToRightSide(Point2D, Point2D, double, double)7100%n/a010101
isLocusToBottomSide(double, double, Point2D, Point2D)7100%n/a010101
isLocusToBottomSide(Point2D, Point2D, double, double)7100%n/a010101
isLocus(double, double, Point2D, Point2D)7100%n/a010101
isLocus(Point2D, Point2D, double, double)7100%n/a010101
Rectangle(Box2D)6100%n/a010301
getSignedWidth(Point2D, Point2D)6100%n/a010101
getSignedWidth()6100%n/a010101
getWidth()6100%n/a010101
getSignedHeight(Point2D, Point2D)6100%n/a010101
getSignedHeight()6100%n/a010101
getHeight()6100%n/a010101
getArea(double, double)6100%n/a010101
getArea()6100%n/a010101
getPerimeter(double, double)6100%n/a010101
getPerimeter()6100%n/a010101
isInside(Point2D, Point2D, Point2D)6100%n/a010101
isAtLeftSide(Point2D, Point2D, Point2D)6100%n/a010101
isAtLeftSide(double, double)6100%n/a010101
isAtTopLeftCorner(Point2D, Point2D, Point2D)6100%n/a010101
isAtTopLeftCorner(double, double)6100%n/a010101
isAtTopSide(Point2D, Point2D, Point2D)6100%n/a010101
isAtTopSide(double, double)6100%n/a010101
isAtTopRightCorner(Point2D, Point2D, Point2D)6100%n/a010101
isAtTopRightCorner(double, double)6100%n/a010101
isAtRightSide(Point2D, Point2D, Point2D)6100%n/a010101
isAtRightSide(double, double)6100%n/a010101
isAtBottomRightCorner(Point2D, Point2D, Point2D)6100%n/a010101
isAtBottomRightCorner(double, double)6100%n/a010101
isAtBottomSide(Point2D, Point2D, Point2D)6100%n/a010101
isAtBottomSide(double, double)6100%n/a010101
isAtBottomLeftCorner(Point2D, Point2D, Point2D)6100%n/a010101
isAtBottomLeftCorner(double, double)6100%n/a010101
getDistanceToLeftSide(Point2D, Point2D, Point2D)6100%n/a010101
getDistanceToLeftSide(double, double)6100%n/a010101
getDistanceToTopSide(Point2D, Point2D, Point2D)6100%n/a010101
getDistanceToTopSide(double, double)6100%n/a010101
getDistanceToRightSide(Point2D, Point2D, Point2D)6100%n/a010101
getDistanceToRightSide(double, double)6100%n/a010101
getDistanceToBottomSide(Point2D, Point2D, Point2D)6100%n/a010101
getDistanceToBottomSide(double, double)6100%n/a010101
getDistance(Point2D, Point2D, Point2D)6100%n/a010101
getDistance(double, double)6100%n/a010101
isLocusToLeftSide(Point2D, Point2D, Point2D)6100%n/a010101
isLocusToLeftSide(double, double)6100%n/a010101
isLocusToTopSide(Point2D, Point2D, Point2D)6100%n/a010101
isLocusToTopSide(double, double)6100%n/a010101
isLocusToRightSide(Point2D, Point2D, Point2D)6100%n/a010101
isLocusToRightSide(double, double)6100%n/a010101
isLocusToBottomSide(Point2D, Point2D, Point2D)6100%n/a010101
isLocusToBottomSide(double, double)6100%n/a010101
isLocus(Point2D, Point2D, Point2D)6100%n/a010101
isLocus(double, double)6100%n/a010101
getWidth(Point2D, Point2D)5100%n/a010101
getHeight(Point2D, Point2D)5100%n/a010101
isAtLeftSide(Point2D)5100%n/a010101
isAtTopLeftCorner(Point2D)5100%n/a010101
isAtTopSide(Point2D)5100%n/a010101
isAtTopRightCorner(Point2D)5100%n/a010101
isAtRightSide(Point2D)5100%n/a010101
isAtBottomRightCorner(Point2D)5100%n/a010101
isAtBottomSide(Point2D)5100%n/a010101
isAtBottomLeftCorner(Point2D)5100%n/a010101
getDistanceToLeftSide(Point2D)5100%n/a010101
getDistanceToTopSide(Point2D)5100%n/a010101
getDistanceToRightSide(Point2D)5100%n/a010101
getDistanceToBottomSide(Point2D)5100%n/a010101
getDistance(Point2D)5100%n/a010101
isLocusToLeftSide(Point2D)5100%n/a010101
isLocusToTopSide(Point2D)5100%n/a010101
isLocusToRightSide(Point2D)5100%n/a010101
isLocusToBottomSide(Point2D)5100%n/a010101
isLocus(Point2D)5100%n/a010101
setTopLeft(Point2D)4100%n/a010201
setBottomRight(Point2D)4100%n/a010201
fromBox(Box2D)4100%n/a010201
toBox(Box2D)4100%n/a010201
getTopLeft()3100%n/a010101
getBottomRight()3100%n/a010101