| closestPoint(double, double, double, double, double, double, Point2D) |   | 88% |   | 73% | 7 | 18 | 3 | 32 | 0 | 1 |
| isLocus(double, double, double, double, double, double, double) |   | 89% |   | 90% | 1 | 6 | 1 | 6 | 0 | 1 |
| isLocusToBottomSide(double, double, double, double, double, double, double) |   | 78% |   | 75% | 1 | 3 | 1 | 3 | 0 | 1 |
| isLocusToLeftSide(double, double, double, double, double, double, double) |   | 81% |   | 75% | 1 | 3 | 1 | 3 | 0 | 1 |
| isLocusToTopSide(double, double, double, double, double, double, double) |   | 81% |   | 75% | 1 | 3 | 1 | 3 | 0 | 1 |
| isLocusToRightSide(double, double, double, double, double, double, double) |   | 81% |   | 75% | 1 | 3 | 1 | 3 | 0 | 1 |
| getSignedDistance(double, double, double, double, double, double) |  | 100% |   | 95% | 1 | 13 | 0 | 34 | 0 | 1 |
| getSignedDistanceToLeftSide(double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 7 | 0 | 17 | 0 | 1 |
| getSignedDistanceToTopSide(double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 7 | 0 | 17 | 0 | 1 |
| getSignedDistanceToRightSide(double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 7 | 0 | 17 | 0 | 1 |
| getSignedDistanceToBottomSide(double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 7 | 0 | 17 | 0 | 1 |
| isInside(double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 9 | 0 | 8 | 0 | 1 |
| isLocus(Point2D, double, double, double, double, double) |  | 100% |  | 100% | 0 | 5 | 0 | 4 | 0 | 1 |
| isLocus(double, double, Point2D, double, double, double) |  | 100% |  | 100% | 0 | 5 | 0 | 4 | 0 | 1 |
| isAtLeftSide(double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 4 | 0 | 4 | 0 | 1 |
| isAtTopSide(double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 4 | 0 | 4 | 0 | 1 |
| isAtRightSide(double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 4 | 0 | 4 | 0 | 1 |
| isAtBottomSide(double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 4 | 0 | 4 | 0 | 1 |
| isLocus(double, double, Point2D, Point2D, double) |  | 100% |  | 100% | 0 | 5 | 0 | 4 | 0 | 1 |
| isLocus(Point2D, Point2D, double, double, double) |  | 100% |  | 100% | 0 | 5 | 0 | 4 | 0 | 1 |
| setCenterAndSize(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isAtLeftSide(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isAtTopLeftCorner(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isAtTopSide(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isAtTopRightCorner(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isAtRightSide(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isAtBottomRightCorner(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isAtBottomSide(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isAtBottomLeftCorner(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| closestPoint(double, double, Point2D, double, double, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| isLocusToLeftSide(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isLocusToTopSide(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isLocusToRightSide(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isLocusToBottomSide(double, double, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| getSignedDistanceToLeftSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| getSignedDistanceToTopSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| getSignedDistanceToRightSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| getSignedDistanceToBottomSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| getSignedDistance(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| isInside(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| isLocus(Point2D, Point2D, Point2D, double) |  | 100% |  | 100% | 0 | 5 | 0 | 4 | 0 | 1 |
| isAtTopLeftCorner(double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 3 | 0 | 3 | 0 | 1 |
| isAtTopRightCorner(double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 3 | 0 | 3 | 0 | 1 |
| isAtBottomRightCorner(double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 3 | 0 | 3 | 0 | 1 |
| isAtBottomLeftCorner(double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 3 | 0 | 3 | 0 | 1 |
| Rectangle() |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| getCenter(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getPerimeter(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| setBounds(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getCenter(double, double, double, double, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| setCenter(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| isInside(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isAtLeftSide(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isAtTopLeftCorner(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isAtTopSide(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isAtTopRightCorner(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isAtRightSide(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isAtBottomRightCorner(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isAtBottomSide(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isAtBottomLeftCorner(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| closestPoint(double, double, Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isLocusToLeftSide(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isLocusToTopSide(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isLocusToRightSide(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isLocusToBottomSide(double, double, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getCenter(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| isInside(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getSignedDistanceToLeftSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getSignedDistanceToTopSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getSignedDistanceToRightSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getSignedDistanceToBottomSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getSignedDistance(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getClosestPoint(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getCenter(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isInside(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| closestPoint(Point2D, double, double, double, double, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getClosestPoint(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getClosestPoint(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| isLocusToLeftSide(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(Point2D, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getCenter(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getPerimeter(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToLeftSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToTopSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToRightSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToBottomSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistance(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| closestPoint(Point2D, Point2D, double, double, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getClosestPoint(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getClosestPoint(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| isLocusToLeftSide(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(Point2D, Point2D, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| Rectangle(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getCenter() |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| toBox() |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| setCenterAndSize(Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isInside(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isInside(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToLeftSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToTopSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToRightSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToBottomSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistance(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToLeftSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToTopSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToRightSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToBottomSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistance(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| closestPoint(Point2D, Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| closestPoint(double, double, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getClosestPoint(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getClosestPoint(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| isLocusToLeftSide(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToLeftSide(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToLeftSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(Point2D, Point2D, Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getArea(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getArea(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isInside(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isInside(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isInside(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToLeftSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToLeftSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToTopSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToTopSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToRightSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToRightSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToBottomSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToBottomSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistance(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistance(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToLeftSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToLeftSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToTopSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToTopSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToRightSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToRightSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToBottomSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToBottomSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistance(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistance(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| closestPoint(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getClosestPoint(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| isLocusToLeftSide(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToLeftSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToLeftSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(Point2D, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(Point2D, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(double, double, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| Rectangle(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| setBounds(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| setCenter(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isInside(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isInside(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isInside(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToLeftSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToTopSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToRightSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistanceToBottomSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedDistance(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToLeftSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToLeftSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToTopSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToTopSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToRightSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToRightSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToBottomSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToBottomSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistance(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistance(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToLeftSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToLeftSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(double, double, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(Point2D, Point2D, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| Rectangle(Box2D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getSignedWidth(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedWidth() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getWidth() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedHeight(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSignedHeight() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getHeight() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getArea(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getArea() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getPerimeter(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getPerimeter() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isInside(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToLeftSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToLeftSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToTopSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToTopSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToRightSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToRightSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToBottomSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToBottomSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistance(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistance(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToLeftSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToLeftSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(Point2D, Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getWidth(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getHeight(Point2D, Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtLeftSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopLeftCorner(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtTopRightCorner(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtRightSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomRightCorner(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAtBottomLeftCorner(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToLeftSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToTopSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToRightSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistanceToBottomSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDistance(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToLeftSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToTopSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToRightSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocusToBottomSide(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isLocus(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| setTopLeft(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| setBottomRight(Point2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| fromBox(Box2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| toBox(Box2D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getTopLeft() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getBottomRight() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |