Uses of Class
com.irurueta.geometry.NoIntersectionException
Packages that use NoIntersectionException
Package
Description
This package contains classes to work with basic geometric entities such as
2D or 3D points, lines, planes, 2D or 3D triangles or polygons, circles,
spheres, rotations, transformations etc.
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Uses of NoIntersectionException in com.irurueta.geometry
Methods in com.irurueta.geometry that throw NoIntersectionExceptionModifier and TypeMethodDescriptionLine2D.getIntersection(Line2D otherLine) Computes the intersection of this line with provided line.Line3D.getIntersection(Plane plane) Returns point where provided point intersects this 3D line.Plane.getIntersection(Plane otherPlane1, Plane otherPlane2) Computes and returns the intersection point between this plane and the other 2 provided planes.voidLine2D.intersection(Line2D otherLine, Point2D result) Computes the intersection of this line with provided line.voidLine3D.intersection(Plane plane, Point3D result) Computes point where provided point intersects this 3D line and stores the result in provided instance.voidPlane.intersection(Plane otherPlane1, Plane otherPlane2, Point3D result) Computes the intersection point between this plane and the other 2 provided planes.