Uses of Class
com.irurueta.geometry.InvalidRotationMatrixException
Packages that use InvalidRotationMatrixException
Package
Description
This package contains classes to work with basic geometric entities such as
2D or 3D points, lines, planes, 2D or 3D triangles or polygons, circles,
spheres, rotations, transformations etc.
-
Uses of InvalidRotationMatrixException in com.irurueta.geometry
Methods in com.irurueta.geometry that throw InvalidRotationMatrixExceptionModifier and TypeMethodDescriptionvoidAxisRotation3D.fromHomogeneousMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided homogeneous rotation matrix.voidMatrixRotation3D.fromHomogeneousMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided homogeneous rotation matrix.voidRotation2D.fromHomogeneousMatrix(com.irurueta.algebra.Matrix m) Sets amount of rotation from provided homogeneous rotation matrix.voidRotation2D.fromHomogeneousMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided homogeneous rotation matrix.voidRotation3D.fromHomogeneousMatrix(com.irurueta.algebra.Matrix m) Sets amount of rotation from provided homogeneous rotation matrix.abstract voidRotation3D.fromHomogeneousMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided homogeneous rotation matrix.voidAxisRotation3D.fromInhomogeneousMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided inhomogeneous rotation matrix.voidMatrixRotation3D.fromInhomogeneousMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided inhomogeneous rotation matrix.voidRotation2D.fromInhomogeneousMatrix(com.irurueta.algebra.Matrix m) Sets amount of rotation from provided inhomogeneous rotation matrix.voidRotation2D.fromInhomogeneousMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided inhomogeneous rotation matrix.voidRotation3D.fromInhomogeneousMatrix(com.irurueta.algebra.Matrix m) Sets amount of rotation from provided inhomogeneous rotation matrix.abstract voidRotation3D.fromInhomogeneousMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided inhomogeneous rotation matrix.final voidRotation2D.fromMatrix(com.irurueta.algebra.Matrix m) Sets amount of rotation from provided rotation matrix.final voidRotation2D.fromMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided rotation matrix.final voidRotation3D.fromMatrix(com.irurueta.algebra.Matrix m) Sets amount of rotation from provided rotation matrix.final voidRotation3D.fromMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets amount of rotation from provided rotation matrix.final voidMatrixRotation3D.setInternalMatrix(com.irurueta.algebra.Matrix internalMatrix) Sets the internal matrix of this rotation.final voidMatrixRotation3D.setInternalMatrix(com.irurueta.algebra.Matrix m, double threshold) Sets the internal matrix of this rotation.Accuracy2D.toEllipse()Converts provided covariance matrix into a 2D ellipse taking into account current confidence and standard deviation factor.Accuracy3D.toEllipsoid()Converts provided covariance matrix into a 3D ellipsoid taking into account current confidence and standard deviation factor.private EllipsoidAccuracy3D.toEllipsoid(double standardDeviationFactor) Converts provided covariance matrix into a 3D ellipsoid taking into account current confidence and standard deviation factor.Constructors in com.irurueta.geometry that throw InvalidRotationMatrixExceptionModifierConstructorDescriptionMatrixRotation3D(com.irurueta.algebra.Matrix m) Constructor.MatrixRotation3D(com.irurueta.algebra.Matrix m, double threshold) Constructor.Rotation2D(com.irurueta.algebra.Matrix m) Constructor.Rotation2D(com.irurueta.algebra.Matrix m, double threshold) Constructor.