Uses of Class
com.irurueta.geometry.io.Texture
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Uses of Texture in com.irurueta.geometry.io
Fields in com.irurueta.geometry.io declared as TextureModifier and TypeFieldDescriptionprivate TextureMaterial.alphaTextureMapAlpha texture.private TextureMaterial.ambientTextureMapAmbient texture.private TextureMaterial.bumpTextureMapBump texture.private TextureMaterial.diffuseTextureMapDiffuse texture.private TextureMaterial.specularTextureMapSpecular texture.Methods in com.irurueta.geometry.io that return TextureModifier and TypeMethodDescriptionMaterial.getAlphaTextureMap()Returns alpha texture.Material.getAmbientTextureMap()Returns ambient texture.Material.getBumpTextureMap()Returns bump texture.Material.getDiffuseTextureMap()Returns diffuse texture.Material.getSpecularTextureMap()Returns specular texture.Methods in com.irurueta.geometry.io with parameters of type TextureModifier and TypeMethodDescriptionMeshWriterJsonListener.onRemoteTextureIdRequested(MeshWriterJson writer, Texture texture, File textureFile) Handles texture to write ID to fetch it.MeshWriterJsonListener.onRemoteTextureUrlRequested(MeshWriterJson writer, Texture texture, File textureFile) Handles texture to write URL where it will be located.booleanMaterialLoaderListener.onValidateTexture(MaterialLoader loader, Texture texture) This method is called when texture validation is needed, to ensure that a texture file is in a recognized image format.booleanMeshWriter.Listeners.onValidateTexture(MaterialLoader loader, Texture texture) Called when a texture assigned to a material must be validated to ensure that texture is valid.MeshWriterListener.onValidateTexture(MeshWriter writer, Texture texture) Called when a texture needs to be validated.protected abstract voidMeshWriter.processTextureFile(Texture texture, File textureFile) Abstract method to processes texture file.protected voidMeshWriterBinary.processTextureFile(Texture texture, File textureFile) Processes texture file.protected voidMeshWriterJson.processTextureFile(Texture texture, File textureFile) Processes texture file.voidMaterial.setAlphaTextureMap(Texture alphaTextureMap) Sets alpha texture.voidMaterial.setAmbientTextureMap(Texture ambientTextureMap) Sets ambient texture.voidMaterial.setBumpTextureMap(Texture bumpTextureMap) Sets bump texture.voidMaterial.setDiffuseTextureMap(Texture diffuseTextureMap) Sets diffuse texture.voidMaterial.setSpecularTextureMap(Texture specularTextureMap) Sets specular texture.